TIMJ Podcast Episode 15: Raiders of the lost podcast

Neil, Andy and Dave chat about their GMA 2013 nomination, what they’ve been playing, November’s releases and interview the developers of Fist of Awesome, Project Root and Festival of Magic

Deep in the woods somewhere, were three very angry bears. They were angry because some teenage blonde-haired ASBO had broken their chairs, their beds and of course, eaten their podcast. Little bear was upset. Daddy Bear was ready to mutilate someone and Mummy Bear reminded him that he wasn’t actually a violent bear and if anyone was going to get mutilated she’d do it, like normal.

The podcast, oh how we miss you, Neil Hickton, Andy Buick and Smiley Dave. Where have you been? Nothing that the three bears story will help you with, that was just a ruse to lead you off the scent. However we do have a special guest relating to bears…

Right, so what do we have for you in this episode? You’d best come in and take a look. No eating our porridge though we might get a little miffed.

Read on for details, plus streaming and download options. This episode and our previous podcasts are available on iTunes, please be sure to rate and subscribe! Alternatively, you can subscribe to our Podcast RSS feed

Neil Hickton chats with Nicoll Hunt about his bear-themed beat-em-up, Fist of Awesome and with Pablo Testa working on top-down shooter Project Root. Andy Buick talks to Bendik Stang and Frits Olsen of SnowCastle Games about their up-coming multi-platform game Festival of Magic.

Neil, Andy and Smiley Dave talk about their GMA nomination and experiences at this year’s GMA event.  Managing to uncover the truth about free bars and finding out just what alcohol-fuelled games journalists are really like.

In this episode:

  • What we’ve been playing
  • Interview: Nicoll Hunt (Fist of Awesome)
  • Interview: Bendik Stang & Frits Olsen (Festival of Magic)
  • Interview: Pablo Tests (Project Root)
  • November’s Releases

[powerpress]

Additional audio used in this episode:

By Neil Hickton

Back in the mysts of time I learned that computers were more than just typing in "20 goto 10", when my two big brothers clubbed together to buy an Atari 2600. At this point the gamer in me was born. How many hours can you jump on croc heads and swing from vines in Pitfall and pursue the endless AT-AT advances in Star Wars The Empire Strikes Back? I dont know, I lost track of time. Though thirty years later, I awoke to find I'd played on console after console, upgraded and trashed many PCs - All with one aim - to play the best most advanced games money could buy (or at least borrow off my more fortunate mates). My quest continues to find the ultimate video game. Tweet me: @TheBoredGamer