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August 3, 2016, Author: James Sheppard

Limbo was a runaway success for Playdead in 2010, back when the term ‘indie game’ actually meant something. Thanks to the growth of digital distribution and early access programmes, of course, video games are now more often ‘indie’ than not.

INSIDE is Playdead’s sophomore effort, a long-awaited return to the industry they helped shape amongst the likes of Braid and Super Meat Boy. It’s a technical progression from its spiritual predecessor, Limbo, and oppressively atmospheric. Unfortunately, this doesn’t always result in something that is fun to play.