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Destiny is ‘Shown’ – Yet No-One’s Really ‘Seen’ Anything

February 18, 2013, Author: Matt Parker, 8 Comments

Bungie have a new game and yesterday they allowed the world to see it. Destiny, your time has come.

I say ‘see’ it, but truly, there was nothing to really look at. Some footage of testers putting on a ‘oh wow, that’s cool’ face. An animated piece of concept art here and there. Talking heads? Oh, you better believe those heads did talk!

Let’s get what we know out in the open. Again, I say ‘know’, what I really mean is ‘told’.

Bungie are producing a shooter. Shocking, I know. It’ll be published by Activision (alarm bells anyone?) and they plan on, if the contract details are to be believed and haven’t changed, releasing a ‘Destiny‘ every other year. So far, so generic and so, so Activision.

Where things get interesting is that the game will be centered around MMO-esque ideals. Persistent worlds? Check. Characters that can be specced and have items equipped? Check. A class based system of characters that have their own strengths and weaknesses? Check. Oh, an iPhone app that lets you do this ‘speccing’ on the go? Checkiddy check check.

So, when I say ‘interesting’, what I really mean is ‘ideas borrowed from a well defined and tested genre of game’.

The video above is Adam Sessler giving his honest opinion on what he went to see at Bungie’s offices. In short, he saw as much as you. Which is practicaly nothing. He also mentioned that the embargo on all of this hot information went up at the same time that pre-orders are active. The whole ‘announcement’ that everyone’s been so keen to report on, big-up and generally shout about strikes me as nothing more than a very considered PR exercise.



I’ll try to end positively with this piece. Bungie do make solid shooting games, they’ve got the backing of a huge publisher and they seem to be saying the right things. The concept art seen looks interesting and the story of the world they’re creating could lend itself to something of really quality. There’s also mention that there’ll be no subscription fee, but in this day and age, what game can actually command a subscription fee? What game that isn’t called World of Warcraft, I mean.

So, when you’re reading GameSpot’s 12,000 word thesis on ‘Why Destiny Will Change the World’, or when you’re watching IGN’s 24 hour livestream of people talking about Destiny’s concept art, keep in mind that no one’s actually seen anything. Don’t get swept up in the hype, keep your hyperbole to yourself.

By all means, keep your hopes up and wish for the best. No one wants a disappointing game. No one wants to be fooled.

Comments (8)

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  1. Paddy said:

    ...and just to add insult to injury, none of the links to the various retailers work if you did want to pre-order it anyway: http://www.destinythegame.com/uk/en/wheretobuy


    Posted on: February 18 8:38 PM || Report || Reply

  2. Trent said:

    Until I see gameplay footage the thing doesn't exist. Both Bungie and Activision have bored me for years and although the MMO style elements are intriguing, the fact it's likely going to be a first-person shooter with an emphasis on multiplayer makes me want to fall asleep. Piss off until you've got something to show me Destiny...

    Posted on: February 19 8:21 PM || Report || Reply

  3. RinseWashRepeat said:

    I don't mind so much that they've come out with nothing to show, it's how every 'major' site has run with it and is complicit in the two companies desire to drum up interest. Not enough sites are calling out this bullshit for what it is. Bullshit.

    You'd think that sites would be particularly wary of regurgitating what they've been told, what with the whole Aliens: Colonial Marines debacle.

    Posted on: February 20 11:19 AM || Report || Reply

  4. Paddy said:

    How long do you give it before Bungie's marketing department unleash a press release stating it has the biggest pre-order numbers of any game?

    Not long I suspect.

    Posted on: February 20 12:56 PM || Report || Reply

  5. AndyB said:

    This whole thing leaves a bad taste in my mouth to be honest, cocky bstds! Sadly, you're more than likely right Paddy. The masses who have lapped up Halo will be all over this I'm sure.

    Never got Halo myself, I completed the first but after the initial few missions I found it extremely dull. And the last part of the game was just running through the same corridors and rooms over and over!

    Posted on: February 20 2:55 PM || Report || Reply

  6. Paddy said:

    Andy, you're a man after my own heart! I am not knocking what Bungie did for pushing tech etc, in that respect they were quite innovative, however for a game that supposedly prided itself on being a "massive universe", I never saw that, let alone experienced it.

    Your post sums my feelings up on the franchise perfectly - it could have...SHOULD HAVE been so much more. Instead, it was repetitive enough to come across as lazy in terms of its actual gameplay.

    Posted on: February 20 3:10 PM || Report || Reply

  7. AndyB said:

    Yeah, totally agree with you. I have to be fair and admit that I'm just not a big FPS fan anyway though! Or rather I need more than just running and shooting in an FPS. Give me Half Life any day, or Bioshock (although I did enjoy Bulletstorm a lot, but mostly down to its sheer sense of fun). The great thing about first person games is the sense of immersion, but I need to be sucked into that world by more than the viewing perspective, and the likes of Halo and COD don't do that for me at all (well MW1 did to be fair to an extent at least. MW2 failed by having the most stupid "story" I think I've ever encountered. And I use the word story loosely...). I know a lot of people play non-stop to hone their shooting skills as well they can but I have no interest in that at all.

    Still, I guess we've at least seen a nano-second of gameplay after last night! Lol. And you never know, we could be doing them a massive dis-service...

    Posted on: February 21 6:51 PM || Report || Reply

  8. Paddy said:

    We could, but again - you're right.

    Games like BioShock, Half Life etc (and i'd even go as far to say that Battlefield 3 set itself apart from the pack of generic shooters which is no small feat with the immersion factor) prove that it can be done.

    Yeah, for me - immersion is KEY.

    Posted on: February 21 9:50 PM || Report || Reply

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